Noda




Description of the space
I suppose that the creators of this application have tried to create two abstract architectural spaces, since when we have the free trial version we can only access these two environments. I decided to turn my analysis on these two so-called abstract or neutral interiors:
This one is a square-shaped space, whose floor and walls are of the same color: a light gray. The ceiling is of a darker gray, which draws towards the black. This last one seems to float above our heads, it is retained by what could be similar to beams in reality. This empty space created between the walls and the ceiling, allows us to have a view on a starry sky, it seems to be night "outside". We are in a dimly lit room and in one of the corners the logo "NODA" is positioned.
The second space is even more abstract than the first, everything is covered with a white grid on a gray background. This room seems infinite and we can not really distinguish its initial shape but it is possible to get closer to the ends of this space. There is therefore a limit to this environment which seems to be circular.
Athmosphere
This space was for me the perfect middle between a « fake architectural space » and a space too abstract like the second one. Its geometric shape reassures us by its familiarity, I felt rather safe and the feeling of interior space is amplified with this view on the starry sky. The size of the space is for my taste too big for the use it is dedicated. However, the fact that I gave it a neutral color and atmosphere makes it easier to concentrate on what we are doing in the application.
In the gridded space I did not feel as good as in the first one, this feeling of infinity is not reassuring for me. Even after testing the boundaries of the room, I didn't feel safe. Also the grid effect on the floor made me feel like I was in a video game.
Description by Emma Birbaud
I suppose that the creators of this application have tried to create two abstract architectural spaces, since when we have the free trial version we can only access these two environments. I decided to turn my analysis on these two so-called abstract or neutral interiors:
This one is a square-shaped space, whose floor and walls are of the same color: a light gray. The ceiling is of a darker gray, which draws towards the black. This last one seems to float above our heads, it is retained by what could be similar to beams in reality. This empty space created between the walls and the ceiling, allows us to have a view on a starry sky, it seems to be night "outside". We are in a dimly lit room and in one of the corners the logo "NODA" is positioned.
The second space is even more abstract than the first, everything is covered with a white grid on a gray background. This room seems infinite and we can not really distinguish its initial shape but it is possible to get closer to the ends of this space. There is therefore a limit to this environment which seems to be circular.
Athmosphere
This space was for me the perfect middle between a « fake architectural space » and a space too abstract like the second one. Its geometric shape reassures us by its familiarity, I felt rather safe and the feeling of interior space is amplified with this view on the starry sky. The size of the space is for my taste too big for the use it is dedicated. However, the fact that I gave it a neutral color and atmosphere makes it easier to concentrate on what we are doing in the application.
In the gridded space I did not feel as good as in the first one, this feeling of infinity is not reassuring for me. Even after testing the boundaries of the room, I didn't feel safe. Also the grid effect on the floor made me feel like I was in a video game.
Description by Emma Birbaud
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